Showing posts with label Sci-Fi. Show all posts
Showing posts with label Sci-Fi. Show all posts

Saturday, 30 July 2016

First go at second Deadzone

After making some command dice and Will and me picking some I modified.forces, we tried the new rules. I went with lots of cheap rebel troopers and s teraton. Will went for a small, hard hitting force based around a walker.

The game certainly moves a lot auicker, with the system stripped down to it's core mechanics. Will enjoyed these rules far more than the first set, for the simplicity fact alone.

I like the replacement of a lot of 'fluff' mechanics with the use of command dice. They create a lot of flexibility in a round, allowing simple stacking of the odds where you most need them.

As in the first edition, me playing the Rebs seemed to lead to lots of dead troopers very quickly! We weren't playing a scenario, but just testing the mechanics out. Maybe with a little more thought and consideration of the weapon types, they might play a lot better!

 

Thursday, 28 July 2016

Mutated hell from the bowels of the Deadzone

Had these three half finished too. I finished them off with a thick drybrush of artist's acrylics of light grey, and then painted highlight of dead white. The 'fleshy' parts were then completed with a blood red thick highlight. In game terms, they look like this:

They represent 2nd generation, alpha mutations, or 2As. Tough, but uncontrollable, these fearful predators love to mix it up close. Here's some close ups of the three malacious mutants:

 

Now back to the beginning...

If you have been with me from the beginning of this blog, you might remember the figures in the picture above. They came from a painting photo log from some time ago. Well, it's only now that I have just finished them! Here's a couple more piccies of the finished pieces (thanks again to some weathering powder support).

 

 

Deadzone Pathfinders

Well that didn't last long! Not really, these are some of the 'plastic' mountain. For some reason, unbeknown to me, Will has shown an interest in his Mantic Deadzone figure collection, and we received, free, the 2nd edition of the Deadzone rules. After trawling some forums, I was really impressed to find that if you backed the original Deadzone Kickstarter, you could receive the 2nd edition rules for free. After email contact with Mantic support, two days later, I received a link for a digital download - well done Mantic! Anyway, these are the troops from the Pandora game from some years age.i know that the figures are not exactly right, but to my mind, they fit in nicely with the pathfinder component of the Enforcer army list.

 

 

Sunday, 17 April 2016

6mm Sci Fi force for 'Horizon Wars'

Having bought some new scifi rules, I've converted some of my 6mm mountain to be able to play. I've already got plenty of suitable mechs, so it was more the other arms that I needed to concentrate on. I've still got plenty to do, but these little fellas are my start point. They are from the Command Horizon collection that was originally produced by Baccus. Here are a few shots of them on the table...

 

Wednesday, 6 April 2016

It's been a little while...

For a change I've been doing more than thinking where the hobby is concerned. Here's a little of what has been happening recently.

I spent a day with Ed and one of his friends (hi John) learning a little about Infinity. I think there is a great system here which requires some determination to learn the subtle variances of all the different unit types and equipment. For me though, all this thought is quickly eaten up during the game. The sample scenario Ed and John played lasted only three turns by design. There was a lot of nudging and jockeying, which erupted into an almighty firefight in turns two and three, with not many models standing to record their stories on the Viacom. Here's a few snaps...

We finished the day's play with a little more open combat. Our initial dabbling of figure stats were refined as we played more games. My initial thoughts about my undead band were developed a little, as the Zombies were not strong enough to have an impact, even after my necromancer had drained the will power of the opponents. So, the loss of a zombie to improve the fighting qualities of those that remained was helpful.

We played a scenario that required investigating some treasure chests and removing them from the scene of the battle. An interesting action in the first game, where a titanic struggle was had at the centre of the board, where both factions fought for the final prize.

By contrast, the second game ended very quickly when one faction found both prizes early on their side of the board, and made off with the trophies. Again, a few piccies.

Finally, and here has been the biggie, I stumbled across some ACW rules called 'Altar of Freedom'. Now, I haven't played them yet, but they do look rather cool. So much so, that I will do a separate posting about them.

What this has meant has been a flurry of activity for myself, Daz and Ed. Daz already has a Federal army painted and Ed is enthused to paint up some Rebs, so I thought I would do a 'shabby sheek' revamp of some old scenery boards for an old school club.

I'm rather happy with the results and pleased to still have all my fingers after a lot of electric jigsaw cutting! The look is simple, but will be in keeping with the small 6mm scale. I'm so pleased that it has also encouraged me to re look at my 6mm WWII kit to use with the 'look sarge, no charts' rules bought last year.

In between all of this I've played some boardgames with Will and one of his friends. The old pleasure of 'The Hammer of the Scots' was passed onto the younger lads, with their interest not surprisingly wavering during an unusually complex game to their normal experience. The game finished with an unusual last gambit of William Wallace and Norse raiders trying to catch Edward I alone in the far reaches of Northern Scotland, after a large battle of Edward pacifying a few remaining nobles; you can decide the outcome!

A busy old time,with a big shout out to homebase 'village green' colour paint and some spray cans!

 

Sunday, 22 November 2015

Scratch build Sci-fi buildings - 15mm

With there being a lack of 15mm scifi scenery available, and the costs involved of buying those that are, I'm always on the look out for cheap, but affect ways of creating the table clutter needed for skirmish style games that doesn't break the bank.

After a trip to Hobbycraft, I saw some boxes which cost one pound each, I'd remembered seeing before how reversing the lids gave a nice parapet to stand figures on.

After the usual head scratching build, using some kinder egg containers, I came up with the idea of some kind of power units or industrial units. This worked well as the boxes fitted neatly into the squares on my Mantic mats from Deadzone.

Here's some piccies of the buildings in action, all for the chosen price of four pounds!

 

Sunday, 1 November 2015